EVERYTHING ABOUT DINO GAME 71

Everything about Dino Game 71

We established condition into a recently-included DinoState.dead enum price and we established our dino body to 6 which happens to be the useless dino sprite:We want our frame to switch each individual 100 milliseconds, Which is the reason we’re dividing elapsedTime.inMilliseconds by 100. This division will give us a double and we have only integ

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